<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE bugzilla SYSTEM "http://www.seatribe.se/bt/bugzilla.dtd">

<bugzilla version="4.2"
          urlbase="http://www.seatribe.se/bt/"
          
          maintainer="fredrik@dolda2000.com"
>

    <bug>
          <bug_id>174</bug_id>
          
          <creation_ts>2013-05-13 17:53:00 +0200</creation_ts>
          <short_desc>Food recipes - buffs</short_desc>
          <delta_ts>2013-05-13 19:10:51 +0200</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>Salem</product>
          <component>Game</component>
          <version>unspecified</version>
          <rep_platform>All</rep_platform>
          <op_sys>Windows</op_sys>
          <bug_status>IN_PROGRESS</bug_status>
          <resolution></resolution>
          
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords></keywords>
          <priority>---</priority>
          <bug_severity>normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          <everconfirmed>1</everconfirmed>
          <reporter name="Trojan">chiprelz</reporter>
          <assigned_to name="loftar">fredrik</assigned_to>
          

      

      

      

          <long_desc isprivate="0">
            <commentid>542</commentid>
            <who name="Trojan">chiprelz</who>
            <bug_when>2013-05-13 17:53:51 +0200</bug_when>
            <thetext>jorb wrote:
&quot;Notice that you will receive no buff if you mix and match within a particular craft slot. For example: If a recipe asks for three leaves of cabbage, and you use 1 red cabbage and 2 colewort, or some other combination of more than one type, you will not receive any bonus, but instead make ye olde generic cabbage cakes.&quot;
If meat pies are supposed to work same as cabbage recipes then we have a bug:

Meat pies:
Mixing different types of meat in them gives you multiple buffs.

Meat pie(beaver only):
http://puu.sh/2RXYz.jpg

Meat pie(bear only):
http://puu.sh/2RXUg.jpg

Meat pie(bear+beaver):
http://puu.sh/2SA1I.jpg

Meat pie(beaver+bear):
http://puu.sh/2RZfj.jpg

loftar wrote:
&quot;FYI, there was a bug until now where the order of the buffs on the items could become inverted, which makes a difference. Some products made until now may retain that inverted order and the change in values which that implies, but new things crafted should have stable ordering.&quot;

^seems it still can mix up buff order(just check bear+beaver and beaver+beer)

(Demy sexy recipe pics thanks to Murphy&apos;s sikrit cookbook)</thetext>
          </long_desc>
          <long_desc isprivate="0">
            <commentid>543</commentid>
            <who name="loftar">fredrik</who>
            <bug_when>2013-05-13 19:10:51 +0200</bug_when>
            <thetext>Hm, the meat pie was a bit harder than I thought to get right. I&apos;ll probably have to restructure the system a bit.

(In reply to comment #0)
&gt; ^seems it still can mix up buff order(just check bear+beaver and beaver+beer)

That&apos;s a different thing than the bug I fixed, though. I don&apos;t mind the buffs being possible to produce in different orders depending on the order of the ingredients used. The bug I fixed involved the buffs oscillating in order over time on one single item.</thetext>
          </long_desc>
      
      

    </bug>

</bugzilla>