<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE bugzilla SYSTEM "http://www.seatribe.se/bt/bugzilla.dtd">

<bugzilla version="4.2"
          urlbase="http://www.seatribe.se/bt/"
          
          maintainer="fredrik@dolda2000.com"
>

    <bug>
          <bug_id>145</bug_id>
          
          <creation_ts>2013-03-27 14:12:00 +0100</creation_ts>
          <short_desc>Game crashes immediately after entering character creation</short_desc>
          <delta_ts>2014-03-14 08:03:36 +0100</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>Salem</product>
          <component>Client</component>
          <version>unspecified</version>
          <rep_platform>PC</rep_platform>
          <op_sys>Windows</op_sys>
          <bug_status>WAITING_FOR_REPONSE</bug_status>
          <resolution></resolution>
          
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords></keywords>
          <priority>---</priority>
          <bug_severity>normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          <everconfirmed>1</everconfirmed>
          <reporter name="Scott">scottysybilla</reporter>
          <assigned_to name="loftar">fredrik</assigned_to>
          

      

      

      

          <long_desc isprivate="0">
            <commentid>476</commentid>
            <who name="Scott">scottysybilla</who>
            <bug_when>2013-03-27 14:12:42 +0100</bug_when>
            <thetext>After the terrain loads, the game crashes with the following error:

java.lang.RuntimeException: java.lang.RuntimeException: Delayed error in resource gfx/borka/admiral-kjol (v6), from forking source backed by HTTP res source (http://plymouth.seatribe.se/res/)
	at jogamp.common.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
	at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
	at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:205)
	at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
	at javax.media.opengl.Threading.invoke(Threading.java:191)
	at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:449)
	at haven.HavenPanel.uglyjoglhack(HavenPanel.java:390)
	at haven.HavenPanel.run(HavenPanel.java:422)
	at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/borka/admiral-kjol (v6), from forking source backed by HTTP res source (http://plymouth.seatribe.se/res/)
	at haven.Resource.checkerr(Resource.java:1435)
	at haven.Resource.layers(Resource.java:1270)
	at haven.Resource.layers(Resource.java:1314)
	at haven.Composited.nmod(Composited.java:329)
	at haven.Composited.changes(Composited.java:357)
	at haven.Composited.setup(Composited.java:363)
	at haven.RenderList.setup(RenderList.java:98)
	at haven.RenderList.add(RenderList.java:135)
	at haven.Composite.setup(Composite.java:65)
	at haven.Gob.setup(Gob.java:204)
	at haven.RenderList.setup(RenderList.java:98)
	at haven.RenderList.add(RenderList.java:135)
	at haven.MapView.addgob(MapView.java:429)
	at haven.MapView$3.setup(MapView.java:438)
	at haven.RenderList.setup(RenderList.java:98)
	at haven.RenderList.add(RenderList.java:135)
	at haven.MapView.setup(MapView.java:489)
	at haven.PView$1.setup(PView.java:126)
	at haven.RenderList.setup(RenderList.java:98)
	at haven.RenderList.setup(RenderList.java:123)
	at haven.PView.draw(PView.java:150)
	at haven.MapView.draw(MapView.java:757)
	at haven.Widget.draw(Widget.java:510)
	at haven.Widget.draw(Widget.java:515)
	at haven.GameUI.draw(GameUI.java:379)
	at haven.Widget.draw(Widget.java:510)
	at haven.Widget.draw(Widget.java:515)
	at haven.RootWidget.draw(RootWidget.java:61)
	at haven.UI.draw(UI.java:139)
	at haven.HavenPanel.redraw(HavenPanel.java:276)
	at haven.HavenPanel$1.display(HavenPanel.java:91)
	at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:373)
	at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:358)
	at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:983)
	at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:655)
	at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:594)
	at javax.media.opengl.awt.GLCanvas$8.run(GLCanvas.java:996)
	at java.awt.event.InvocationEvent.dispatch(Unknown Source)
	at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
	at java.awt.EventQueue.access$200(Unknown Source)
	at java.awt.EventQueue$3.run(Unknown Source)
	at java.awt.EventQueue$3.run(Unknown Source)
	at java.security.AccessController.doPrivileged(Native Method)
	at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
	at java.awt.EventQueue.dispatchEvent(Unknown Source)
	at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
	at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
	at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
	at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
	at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
	at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Wrong res version (5 != 6)
	at haven.Resource.load(Resource.java:1378)
	at haven.Resource.access$300(Resource.java:39)
	at haven.Resource$Loader.handle(Resource.java:433)
	at haven.Resource$Loader.run(Resource.java:412)
	at java.lang.Thread.run(Unknown Source)

It looks like an error with a corrupt file. I have deleted and reinstalled Salem multiple times, but each time I try to play it I receive the same error. Please fix this, I really want to play this game.</thetext>
          </long_desc>
          <long_desc isprivate="0">
            <commentid>477</commentid>
            <who name="loftar">fredrik</who>
            <bug_when>2013-03-27 18:16:52 +0100</bug_when>
            <thetext>That is quite strange. The client indicates that it has loaded version of the resource in question, but no such version exists, so I don&apos;t understand where it would get it.

Would it possible for you use Wireshark (http://www.wireshark.org/download.html) or a similar packet-capture program to capture the network traffic right before the time the client crashes, and send the dump to me?</thetext>
          </long_desc>
      
      

    </bug>

</bugzilla>